Jun 20, 2007, 08:09 PM // 20:09
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#1
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Ascalonian Squire
Join Date: Dec 2006
Profession: Me/
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Seed of Life: Dare I say best monk skill out there?
Just tried it out a bit, supreme healing to any other skill. Preparing for nerf. (im Sunspear 9)
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Jun 20, 2007, 08:20 PM // 20:20
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#2
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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For normal mode maybe, but in hard mode Prot Spirit is king.
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Jun 20, 2007, 08:55 PM // 20:55
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#3
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Krytan Explorer
Join Date: Apr 2006
Location: sh*tvill england
Guild: tgc
Profession: Mo/
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it is in the right contex, like if u have a LB bonder and jsut bond every one then 2 monks to rotate this move its liek 30hp every attack or whatever for every one. but with no bonder PS is better in hard mode, it jsut depends on what ur running
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Jun 22, 2007, 03:44 AM // 03:44
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#4
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Lol wat is retirement :)
Join Date: Jan 2007
Location: Washington State.
Guild: IGN: Wydz Luvs
Profession: Me/
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Quote:
Originally Posted by Racthoh
For normal mode maybe, but in hard mode Prot Spirit is king.
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Best words about HM/Monks tbh, can't really get much better unless your monk doesn't know how to use prot spirit or something
__________________
Music is my life. <3
Always up for Forge Runs, just pm me in game for a free one =)
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Jun 22, 2007, 08:20 AM // 08:20
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#5
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Krytan Explorer
Join Date: May 2007
Location: Australia
Guild: [Lawl]
Profession: Mo/
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Seed of life is king Nm and Hm without a doubt.
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Jun 22, 2007, 11:23 AM // 11:23
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#6
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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The sunspear/factions skills are generally much stronger than regular skills, so I wouldn't be surprised that seed of life is the best (or one of the best) monk skill out there.
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Jun 22, 2007, 11:40 AM // 11:40
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#7
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by Racthoh
For normal mode maybe, but in hard mode Prot Spirit is king.
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Bring both???
I know I do.
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Jun 22, 2007, 01:11 PM // 13:11
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#8
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Banned
Join Date: Feb 2007
Guild: most hated players in the [game]
Profession: R/Mo
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chain healing hands, healing seed and seed of life on 1 tank gg
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Jun 22, 2007, 11:11 PM // 23:11
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#9
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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It would be nice on a heal/protect hybrids as it is target alley not self.I still think I prefer LoD not sure haven't used it in a mission.
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Jun 28, 2007, 01:16 AM // 01:16
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#10
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Jungle Guide
Join Date: Jun 2006
Profession: Mo/
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its a pve only skill , it wont get nerfed
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Jun 28, 2007, 05:09 AM // 05:09
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#11
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Ascalonian Squire
Join Date: Jun 2007
Guild: MSSA
Profession: Mo/N
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If you are in a party with a bonder, whack this on the bonder. Great stuff.
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Jun 28, 2007, 05:31 AM // 05:31
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#12
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Ascalonian Squire
Join Date: May 2006
Location: CA
Guild: None
Profession: P/W
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Absolutely. I tried this in a shield of regeneration/aegis pure protection build, replacing shield of absorption with this skill, and its amazing. Even better when extended with a 20% enchanting mod and blessed aura.
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Jul 04, 2007, 08:19 AM // 08:19
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#13
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
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Quote:
Originally Posted by Sword
its a pve only skill , it wont get nerfed
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It won't get nerfed until somebody makes a build that causes mass economic disruption
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Jul 04, 2007, 08:24 AM // 08:24
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#14
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Forge Runner
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Ever saw the awesome skill [skill]release enchantments[/skill]
much better then seed of life imo
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Jul 04, 2007, 08:24 AM // 08:24
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#15
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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Quote:
Originally Posted by Sword
its a pve only skill , it wont get nerfed
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The same way Intensity, Necrosis and Elemental Lord weren't nerfed.
Seed of Life seems to only be worth it when used on a Bonder. For normal use, I find that Seed of Life works at it's prime when everything is attacking a singular target or tank, and when this is happening the need for a party wide heal drops majorly. The thing is that Seed operates best when it's needed the least.
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Jul 06, 2007, 01:02 PM // 13:02
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#16
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by xDusT II
The same way Intensity, Necrosis and Elemental Lord weren't nerfed.
Seed of Life seems to only be worth it when used on a Bonder. For normal use, I find that Seed of Life works at it's prime when everything is attacking a singular target or tank, and when this is happening the need for a party wide heal drops majorly. The thing is that Seed operates best when it's needed the least.
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Yeah, QFT. I don't know why everyone creams thier pants over a skill that's just 90% useless healing.
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Jul 16, 2007, 09:05 AM // 09:05
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#17
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Jungle Guide
Join Date: May 2006
Location: USA
Guild: Team Asshat [Hat]
Profession: Mo/E
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Seed Of Life is an awkward skill to use. Simply put, you will never get the maximum usage out of it, it's expensive, and it has a long recharge. It has all the qualities of what your monk doesn't want on its skillbar.
I like the idea of having another skill with Divine Favor roots, but it just doesn't do the right "thing" to be useful on my skillbar.
Quote:
Originally Posted by Boerewors
If you are in a party with a bonder, whack this on the bonder. Great stuff.
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This is the only use for it.
Last edited by Spazzer; Jul 16, 2007 at 09:09 AM // 09:09..
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Jul 19, 2007, 03:17 AM // 03:17
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#18
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Frost Gate Guardian
Join Date: Aug 2006
Profession: Mo/
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Quote:
Originally Posted by Spazzer
Seed Of Life is an awkward skill to use. Simply put, you will never get the maximum usage out of it, it's expensive, and it has a long recharge. It has all the qualities of what your monk doesn't want on its skillbar.
I like the idea of having another skill with Divine Favor roots, but it just doesn't do the right "thing" to be useful on my skillbar.
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QFT.
in NM the healing is a total waste as most party members should be pretty full of health
in HM the healing wont do much against a 200 damage sword swing
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Aug 06, 2007, 05:15 PM // 17:15
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#19
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Academy Page
Join Date: Jun 2007
Location: Behind you O.o
Guild: The League Of Extraordinary [NUBS]
Profession: Mo/
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Use prot spirit on any target with an agro of 10+ monsters in HM and toss in 2 seeds of life (using 2 monks) with extend enchant weapons.
[email protected]+hp group heal.
Seed of life stacks.
It is pretty hard for anyone in your group to die with about 50-60 hp in heals per hit on a tank (roughly 500-800 hp heals for everyone per second with 10 monsters in HM).
Last edited by Seppi; Aug 06, 2007 at 05:18 PM // 17:18..
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Aug 18, 2007, 06:05 PM // 18:05
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#20
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Academy Page
Join Date: May 2006
Guild: New Dragons [NDR]
Profession: Mo/Me
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Seed of life is great in HM and NM. Not the best (prot spirit is Elite grade, especially in HM), but I use it all the time on my prot bar. Prot spirit has a different use. Put SoL on the right target, it's a fountain of health. Note that the range is only the aggro range. It's still kick ass and saved my party numerous times. yes it's conditional, yes it's worth a slot. You do need a +20% enchantment to make the most of it, the duration is rather short.
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